Primary Use Case: Group Payment & Coupon Redemption
Background Overview
Group buying and coupon redemption are popular social commerce features. Without proper integration, these features are manual and error-prone. This primary use case describes group payment processing, coupon management, and progress tracking for social commerce.
Goals & Value
- Instant Payment: Fast and secure group payment processing.
- Coupon Management: Efficient coupon issuance and redemption.
- Transparent Progress: Clear visibility into group buying progress.
- User Experience: Smooth redemption and payment experience.
Participating Roles
- E-commerce Operations: Manage group buying and coupons.
- Customer Service: Handle group payment and coupon issues.
- Finance: Track payments and coupon redemptions.
- Marketing: Design coupon campaigns and group deals.
- IT Team: Maintain payment and coupon systems.
Primary Scenario User Story
As a customer, I want to join group purchases and redeem coupons easily, so that I can take advantage of special offers and share deals with friends.
Sub-scenario Details
Sub-scenario A: Group Purchase Setup
- Roles & Triggers: Need to create group buying campaigns.
- Main Process:
- Define group buying terms (price, minimum participants).
- Launch group buying campaign.
- Track participant count and progress.
- Complete group purchase when threshold met.
- Success Criteria: Clear terms; accurate tracking; successful completion.
- Exceptions & Risk Control: Threshold confusion; tracking errors; completion failures.
- **Metric Suggestions: Group completion rate, participant tracking accuracy, campaign success.
Sub-scenario B: Payment Processing
- Roles & Triggers: Process payments for group purchases.
- Main Process:
- Collect payments from participants.
- Hold payments until group threshold met.
- Process payments when group is complete.
- Handle refunds for incomplete groups.
- Success Criteria: Secure payment collection; proper handling; timely refunds.
- Exceptions & Risk Control: Payment failures; refund delays; security issues.
- **Metric Suggestions: Payment success rate, refund processing time, security incidents.
Sub-scenario C: Coupon Management
- Roles & Triggers: Need to manage coupon lifecycle.
- Main Process:
- Create and distribute coupons.
- Track coupon usage and redemption.
- Validate coupons at checkout.
- Expire unused coupons.
- Success Criteria: Proper coupon validation; accurate tracking; timely expiration.
- Exceptions & Risk Control: Coupon fraud; validation errors; tracking issues.
- **Metric Suggestions: Redemption accuracy, fraud prevention, tracking completeness.
Sub-scenario D: Progress & Communication
- Roles & Triggers: Need to communicate group progress.
- Main Process:
- Show group buying progress to participants.
- Send notifications for milestones.
- Encourage participation to meet thresholds.
- Communicate final outcomes.
- Success Criteria: Clear progress visibility; timely communication; effective encouragement.
- Exceptions & Risk Control: Communication failures; unclear progress; notification issues.
- **Metric Suggestions: Communication effectiveness, notification delivery, participation rate.
Scenario-level Test Case Examples
Test Preparation: Prepare group buying platform, payment gateway, coupon management system, and notification services.
Test Case A-1: Group Purchase Participation (Positive)
- Prerequisites: Group buying campaign active.
- Steps:
- Customer joins group purchase.
- Makes payment.
- Expected Results:
- Customer successfully joined group.
- Payment processed securely.
- Progress updated in real-time.
Test Case B-1: Coupon Redemption (Negative)
- Prerequisites: Customer has valid coupon.
- Steps:
- Customer attempts to redeem coupon.
- System validates coupon.
- Expected Results:
- Coupon validated successfully.
- Discount applied at checkout.
- Coupon marked as used.
